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Vusr Client Documentation

This page will teach you common requirements you will have with your Vusr application.

Below you will find documentation to answer common questions you may have.

Image SPECS

These are the image specs for assets loaded into the CMS. All images can be in either a JPG, PNG, or GIF option.

Image Name Description Example
Video Thumbnail Image Required for every Video (2D & 3D) and Collection (2D) CMS name: Poster Image (16:10 Ratio) minimum pixel dimension of 512 x 320. If images are not provided at this ratio they will be cropped and may not appear as intended.

Option 1: Embed the title of the video in the thumbnail image. (Recommended for 2D apps)
Option 2: The title will appear on hover state (Only in 3D apps)
Thumbnail example
Detail View Thumbnail Image Required for every Video (2D & 3D) and Collection (2D) CMS name: Alternative Poster Image This image appears on the screen with the description copy about the video. A black gradient must be applied to the bottom of the image. Text can appear over top of this gradient, like the example. (16:10 Ratio) minimum pixel dimension of 512 x 320. If images are not provided at this ratio they will be cropped and may not appear as intended.

Option 1: Embed the title of the video in the thumbnail image. (Recommended for 2D apps)
Option 2: The title will appear in the top left corner of the view (Only in 3D apps)
Thumbnail detail
High Resolution Sponsor Logo: Video, Collection, or App Appears in the Gallery view for a sponsored video or collection.
Appears on the Splash page for a sponsored app.
Ideal size: 512 W x 512 H.
In-app Logo Logo will appear above the gallery.
Format: PNG or JPG.
Ideal size: 1024 W x 1024 H.
App Icon Foreground/Background Adaptive icon for Android 8.0 and above. Icon must be provided in 2 files to ensure app icon looks consistent because icon varies shapes across Android devices.
The icon should fit within 682 x 682px in the 1024 x 1024px transparent PNG.
1024 x 1024px JPG or PNG.
App Icon Circle For Android 7.1, icon must be a circle.
1024x1024 transparent PNG.
App icon For iOS.
1024x1024 PNG or JPG.

Specific to the 3D apps

Image Name Description Example
Main Gallery Background Appear as the background of the Detail View for 3D apps.
Equirectangular, mono image.
Ideal size: 4096 W x 2048 H.
Skybox
Mask Image Allows the rounding of corners on poster images in the Daydream app. Grayscale image. Ideal size: 512 H x 512 W. n/a
Daydream app icon foreground and background Foreground image contains the logo 512x512 PNG. Ensure that your logo is not centred horizontally, it should sit higher than the middle or else the logo will be cut off.
Format: PNG or JPG.
Ideal size: 1024 W x 1024 H.

Ensure to fill out to the edges because the sides may flicker in VR.
Please use template provided here.

Text SPECS

These are the text fields that you may use in your application.

What is needed Specifics Required or Optional
Video Titles Character limit of 50 (most important in 3D apps) Required
Video Descriptions Character Recommendation: 200 Limit: 500 Required

Master Video SPECS

Master video specs describe the video file that you will upload to the Vusr CMS. The aspect ratio of the master video file does not matter due to being reprojected onto a virtual sphere during playback.

video container: - mp4

Format - VR (top-bottom, stereo) - 360 (mono)

Bitrate Resolution Codec Bitrate FPS
8K UHD 7680x4320 h.264 AVC or h.265 HEVC 40+Mbps 30fps+
4K UHD 3840x2160 h.264 AVC or h.265 HEVC 40+Mbps 30fps+

Format

We expect the master video to be in an equirectangular projection. Example:

Equirectangular

Audio

All mixes are to be placed in a single stream and placed directly into the video container as the first stream. The only current exception is adding static stereo to deliverables that cannot reproduce static stereo natively (ambisonic, 4x1, 8x1).

Stereo AAC

Stereo audio 2 channel stream played back without any spatial audio qualities. It is recommended to mix sounds that are emitting from a spatial location in the video as a mono sound summed to stereo while all sounds that are not visibly located can be placed with stereo imagery.

Ambisonic

Mach1 Horizon Format

Mach1 Formats only apply if you have Mach1 audio enabled for your application! Optional Audio Formats (additional license fee)

Mach1 Spatial Format

Mach1 Formats only apply if you have Mach1 audio enabled for your application! Optional Audio Formats (additional license fee)

Transcode Video SPECS

The master video that you upload will be transcoded into a number of different formats depending on the Transcode Presets that you select within your Project.

Preset Code Quality Resolution Bitrate FPS H.264 Profile H.264 Level Priority
1920x1080_500 1080p 1920x1080 500 30 high (HiP) 4.1 Recommended
1920x1080_1000 1080p 1920x1080 1,000 30 high (HiP) 4.1 Recommended
1920x1080_2000 1080p 1920x1080 2,000 30 high (HiP) 4.1
2560x1440_3000 2K 2560x1440 3,000 30 high (HiP) 4.1
2560x1440_4500 2K 2560x1440 4,500 30 high (HiP) 4.1
2560x1440_5500 2K 2560x1440 5,500 30 high (HiP) 4.1 Recommended
2560x1440_7000 2K 2560x1440 7,000 30 high (HiP) 4.1
3840x2160_8000 4K 3840x2160 8,000 30 high (HiP) 4.1
3840x2160_9500 4K 3840x2160 9,500 30 high (HiP) 4.1 Recommended
3840x2160_11000 4K 3840x2160 11,000 30 high (HiP) 4.1
3840x2160_13000 4K 3840x2160 13,000 30 high (HiP) 4.1
3840x2160_16000 4K 3840x2160 16,000 30 high (HiP) 4.1 Recommended
3840x2160_19000 4K 3840x2160 19,000 30 high (HiP) 4.1
3840x2160_VBR 4K 3840x2160 Variable Bitrate (VBR) 30 high (HiP) 4.1

Store Submission requirements

Android

Please visit the link below to find the submission requirements for the Google Play Store:

App Store Submission Requirements - Android

iOS

Please visit the link below to find the submission requirements for the apple Store:

App Store Submission Requirements - iOS

Daydream

Please visit the link below to find the submission requirements for the Google Play Store:

App Store Submission Requirements - Daydream

GearVR

Please visit the link below to find the submission requirements for the Oculus Store:

App Store Submission Requirements - GearVR

Oculus Go

To release to the Oculus Go an Oculus team member will have to whitelist the application.

Please visit the link below to find the submission requirements for the Oculus Store: App Upload and Store Submission documentation

Steam

Please visit the link below to find the submission requirements for the Steam Store:

Steam Direct